Speed up your PRs by splitting Danger in two 7 February 2019
At the iOS team at Lifeworks we’ve been using Danger since its inception. We care about the etiquette of our PRs and the more that can be automated the better.
At the iOS team at Lifeworks we’ve been using Danger since its inception. We care about the etiquette of our PRs and the more that can be automated the better.
Great suggestions from GitHub. But the important part is at the end:
The other day I was talking about games with my friend Marc and we ended up talking about Don’t Starve, an amazing game. He confess me a little frustration about the fire camps, he never knows how much fuel they have left. The conversation ended there but the day after I came up with a simple mod that helps with just that.
A good bug report is one that describes the problem well enough that someone familiar with the project can understand and act on that bug report without talking to the person who wrote it.