A successful game developer, a game for Blackthornprod GAME JAM #1 27 October 2018
Last week I participated in the first Blackthornprod GAME JAM. I had so much fun creating a small game involving some mechanics that I wanted to explore for a while.
Last week I participated in the first Blackthornprod GAME JAM. I had so much fun creating a small game involving some mechanics that I wanted to explore for a while.
A couple of months ago I wrote a small prototype of the well known Conway’s Game of Life. This kind of simulation has always fascinated me. Giving a set of rules and an initial state to the computer and let maths (and life) do its job has something special.
In the previous post I talked how to connect Minecraft and the Real World. In that case I made my real lamps follow open at the same time as my in-game lamps.
For those who don’t know me I have to say that I’m a big fan of Minecraft (1 and 2). And I’ve always wanted to connect the things that happen in that virtual world with the things in our real world (and other people have done great things; House light sync, controlling a Christmas tree. Now that I have one of the pieces of the puzzle I am available to do it, so this morning I started writing some code and in a couple of hours I accomplished my objective.
The other day I was talking about games with my friend Marc and we ended up talking about Don’t Starve, an amazing game. He confess me a little frustration about the fire camps, he never knows how much fuel they have left. The conversation ended there but the day after I came up with a simple mod that helps with just that.